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Camera1.jpg
Camera2.jpg
Camera3.jpg
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Picked up this camera at a local antique store and wanted to recreate it in 3D. Real-time game ready asset. Modeling done in Maya and Zbrush, texturing in Substance Painter, and rendering in Marmoset. Alpha decals created from scratch in Illustrator. Responsible for all aspects.

FrontCrop.jpg

Real Camera Used For Reference

BackCrop.jpg

Real Camera Used For Reference

TopCrop.jpg

Real Camera Used For Reference

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