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Radio1.jpg
Radio2.jpg
Radio3.jpg
Radio4.jpg
Radio5.jpg

Real-time game ready military radio asset utilizing the PBR workflow and referencing Simon Fuchs's tutorial. Low-poly modeled in Maya, high-poly model done in Zbrush, textured in Substance Painter, and rendered in Marmoset.


You can check out Simon Fuchs's incredible work here:

https://www.artstation.com/simonfuchs

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